rules:vestiges

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
rules:vestiges [2024/10/29 02:27] rorules:vestiges [2024/11/17 02:01] (current) ro
Line 2: Line 2:
  
 ^Vestige \\ Level^Name^Binding \\ DC^Special \\ Requirement| ^Vestige \\ Level^Name^Binding \\ DC^Special \\ Requirement|
 +|1st|[[:rules:vestiges#a_rak_thunderfist|A'rak, Thunderfist]]|18|Yes|
 |1st|[[:rules:vestiges#the_brutal_fist|The Brutal Fist ]]|18|Yes| |1st|[[:rules:vestiges#the_brutal_fist|The Brutal Fist ]]|18|Yes|
 |1st|[[:rules:vestiges#domu_exalted_dragonslayer|Domu, Exalted Dragonslayer]]|15|Yes| |1st|[[:rules:vestiges#domu_exalted_dragonslayer|Domu, Exalted Dragonslayer]]|15|Yes|
Line 14: Line 15:
 |3rd|[[:rules:vestiges#ash_of_fluid_form|Ash of Fluid Form]]|20|No| |3rd|[[:rules:vestiges#ash_of_fluid_form|Ash of Fluid Form]]|20|No|
 |3rd|[[:rules:vestiges#the_friendmaker|The Friendmaker]]|20|Yes| |3rd|[[:rules:vestiges#the_friendmaker|The Friendmaker]]|20|Yes|
-|3rd| | | | 
 |3rd|[[:rules:vestiges#vault_of_aponchix|Vault of Aponchix]]|19|No| |3rd|[[:rules:vestiges#vault_of_aponchix|Vault of Aponchix]]|19|No|
 +|4th|[[:rules:vestiges#gujtoni_servant_beyond_death|Gujtoni, Servant Beyond Death ]]|20| |
 |5th|[[:rules:vestiges#eld-teok_many-armed_betrayer|Eld-Teok, Many-Armed Betrayer]]|27|Yes| |5th|[[:rules:vestiges#eld-teok_many-armed_betrayer|Eld-Teok, Many-Armed Betrayer]]|27|Yes|
  
-===== Arch-DiscipleTanhik =====+===== A'rak, Thunderfist ===== 
 + 
 +**Vestige Level:** 1st 
 + 
 +**Binding DC:** 18 
 + 
 +**Special Requirement:** Yes 
 + 
 +//Arak Thunderfist, a forceful being motivated by tests of strength and his hatred of psionics.// 
 + 
 +**Legend:** Arak was born in the tundras to the far north and made his way to Barrow's Maw as a way to gain strength. He famously granted the last wish to an ancient red dragon and outran a purple worm after the rest of the party abandoned him. Finally, he managed to reclaim the legacy of the order of the grapple mages. Only one thing has marred his exalted and proud existence, and that was 2 consecutive losses to a hill giant that practiced the ancient art of 'sumo'
 + 
 +**Special Requirement:** Binder cannot be psionic. 
 + 
 +**Manifestation:** A large sized humanoid appears before the binder in a blinding lightning strike. 
 + 
 +**Sign:** Your eyes turn ice blue and lightning begins to crackle from your hands. 
 + 
 +**Influence:** You become irritable and likely to start fights with whoever you feel has slighted you. You also start using short simple and direct sentences that are mostly monosyllabic. 
 + 
 +**Granted Abilities: ** 
 + 
 +__**Fists of Lightning:**__ \\ 
 +You can cast shocking grasp as the spell once every 5 rounds. 
 + 
 +__**Mage's Grip:**__ \\ 
 +You gain the benefits of the Improved Grapple feat.\\ 
 +\\ 
 +__**Immovable Self:**__ \\ 
 +As a move action you can cause your body to become suspended in space as though it were an Immovable Rod for one round. While this ability is active you can take no actions and lose your dexterity bonus to AC. Once you have used this ability, you cannot do so again for 5 rounds.\\ 
 +\\ 
 +__**Bane of Psions:**__ \\ 
 +Your weapons and natural attacks deal an extra 2d6 damage against psionic creatures. 
 + 
 +===== Arch-Disciple Tanhik =====
  
 **Vestige Level:** 3rd **Vestige Level:** 3rd
Line 119: Line 154:
 Your constitution score increases by +2. Additionally, your natural armor increases by 1 + half your constitution modifier. Your constitution score increases by +2. Additionally, your natural armor increases by 1 + half your constitution modifier.
  
-//**__Burning Strikes__ ** // \\ +//**__Brutal Strikes of Burning Spirit__ ** // \\ 
-As a swift action you can ignite your fists, coating your arms and weapons in flame. Any melee attacks you make this round deal an additional 1d6 fire damage. Once you have used this ability, you cannot do so again for 5 rounds.+As a swift action you can ignite your fists, coating your arms and weapons in flame. Any melee attacks you make this round deal an additional 1d6 + half your binder level fire damage. Once you have used this ability, you cannot do so again for 5 rounds.
  
 //__**Hardened Fists**__  // \\ //__**Hardened Fists**__  // \\
Line 230: Line 265:
  
 //Might of The Treant: //With a touch you imbue your allies with the tenacity and raw physical prowess of the treant. Affected creatures increase in size as though under the effects of an enlarge person spell cast by a cleric of your effective binder level, and gain a +2 enhancement bonus to their natural armor. Once you use this ability, you cannot do so again for 5 rounds. //Might of The Treant: //With a touch you imbue your allies with the tenacity and raw physical prowess of the treant. Affected creatures increase in size as though under the effects of an enlarge person spell cast by a cleric of your effective binder level, and gain a +2 enhancement bonus to their natural armor. Once you use this ability, you cannot do so again for 5 rounds.
 +
 +----
 +
 +===== Gujtoni, Servant Beyond Death =====
 +
 +**Vestige Level:** 4th
 +
 +**Binding DC:** 20
 +
 +**Special Requirement:** Yes
 +
 +[Description]
 +
 +**Legend:** xxx.
 +
 +**Special Requirement:** xxx.
 +
 +**Manifestation:** xxx.
 +
 +**Sign:** xxx.
 +
 +**Influence:** xxx.
 +
 +**Granted Abilities: **
 +
 +**//__Adherent of True Death__ // ** \\
 +You are immune to constitution drain and energy drain effects.
 +
 +**//__Scythe Mastery__ // ** \\
 +While bound to Gujtoni, you are proficient with the scythe and gain the benefits of Improved Critical (scythe).
 +
 +**//__Smite Evil__ // ** \\
 +You can attempt to smite an evil creature with a single melee attack. You add your Charisma bonus (if any) to the attack roll and deal 1 extra point of damage per effective binder level. If you accidentally smite a creature that is not evil, the attempt has no effect. Once you have used this ability, you cannot do so again for 5 rounds. Smite evil attempts per day obtained from multiple sources stack.
 +
 +**//__Reaper of Undead__ // ** \\
 +When you hit an undead creature with a melee or ranged attack, you ignore any damage reduction it might have.\\
 +Undead are not immune to your critical hits or sneak attack damage.
  
 ---- ----
Line 484: Line 556:
 //Much like how a snake sheds its skin, Xiuhcoatl would shed his mortal coil many times over the course of his adventuring career. // //Much like how a snake sheds its skin, Xiuhcoatl would shed his mortal coil many times over the course of his adventuring career. //
  
-**Legend:**+**Legend: **Xiuhcoatl came to the Basin as a young, prideful warrior, exiled from his homeland for killing a peer in anger. He was humbled immediately during his first adventure, first being overwhelmed by housecats and then losing for seeking glory instead of freeing his allies. Over the course of their adventures, Xiuhcoatl died and returned no less than three times, each time sporting a different face and a slightly different personality. When the Serpent spirit guide settled behind their eyes and the spectre of Rulership entered their mind, the tension in their soul grew and grew. When he died for the final time, the overtaxed soul shattered, flinging shards across the world.
  
 **Special Requirement: **None. **Special Requirement: **None.
  
-**Manifestation:**+**Manifestation: **A dark-skinned face rises out of the circle at your feet and rapidly looks this way and that, ghostly afterimages of the same face as a young human, bearded dwarf, half-elf, and goblin following it. Sometimes the head appears to wear a heavy golden crown. A thin green snake slithers out of the circle and wraps itself around the person's neck, and the images stabilize, collapsing into one of the heads you saw before.
  
-**Sign:**+**Sign: **Your hair ties itself into a topknot, Xiuhcoatl's sign of contrition, and becomes perfectly symmetrical around the center of your face. Your ears point or unpoint and your facial features subtly alter, rendering your race slightly harder to identify.
  
-**Influence:**+**Influence: **Xiuhcoatl's influence requires you to remain humble and not seek out glory or recognition. However, it strengthens any desire you have for the same.
  
 **Granted Abilities:** **Granted Abilities:**
  
 **//__Dwarven Echo__ // ** \\ **//__Dwarven Echo__ // ** \\
-You are proficient with dwarven waraxes urgroshes. Additionally, you gain a +2 bonus to fortitude saves against poison.+You are proficient with dwarven waraxes urgroshes. Additionally, you gain a +2 bonus to fortitude saves against poison and darkvision out to 60 feet.
  
 **//__Goblin Echo__ // ** \\ **//__Goblin Echo__ // ** \\
-You gain a +2 bonus to your dexterity score and darkvision out to 60 feet.+You gain a +2 bonus to your dexterity score and a +1 bonus to your attack rolls.
  
 **//__Half-Elf Echo__ // ** \\ **//__Half-Elf Echo__ // ** \\
Line 577: Line 649:
  
 **Granted Abilities: **xxx. **Granted Abilities: **xxx.
- 
----- 
- 
----- 
  
  
  • rules/vestiges.1730168875.txt.gz
  • Last modified: 2024/10/29 02:27
  • by ro