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Dathral
| Nation Profile | |
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| Description | Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla ullamcorper metus eu semper bibendum. |
| Government | Imperial Monarchy |
| Real World Inspiration | Germany |
| Other Names | |
| Geography | |
| Location | |
| Largest City | |
| Relative Distance From the Basin | Distant |
| Demography | |
| Demonym | Dath |
| Population | 5.4 million |
| Languages | Dath |
| Races and Ethnicities | Dath Human, Dwarf, Half-Elf |
| Religion | Dath Pantheon |
| Currency | Thaler |
Nation Overview
Society
Culture
Describe the culture of the nation. What is life in this country like? How do people from this nation feel about other nations?
What are people from this country like? What do they believe? How do they interact with each other?
Dath culture is largely defined by religion. Most Dath citizens adhere to the local pantheon. Churches place a strong emphasis on worshipping Alrich, the protector god of Dathral.
Government
Though they call themselves an empire, Dathral is a nation of many kingdoms held together in close alliance. The kingdoms within Dathral operate with a feudal structure. Each prince divides their land among vassals who handle tax collection and low-level matters of governance. Most vassals choose to divide their fief further, creating a complex hierarchy of greater and lesser lords that manage the country. Some lords may rule over a single village. While vassals may be powerful within their kingdom, they have almost no say in decisions made on a national scale. The governance of Dathral is kept strictly in the hands of the princes.
At the head of the nation's government is the King of Dathral. Locally, the king is known as the Souveränwächter (Sowf-rain-vayct-a), Sovereign Protector. They are considered the ultimate authority of the land. This absolute authority is not as ironclad as the Souveränwächter's Imperial Court would like people to believe, however. In the event the Souveränwächter is dethroned, the princes decide who gets to take his place. This makes the throne very susceptible to rebellion. The princes supply a majority of soldiers in Dathral's military; if enough of them lose faith in their leader, they withdraw their troops and demand he surrender his crown. To ensure a total withdraw of troops would be difficult, the Souveränwächter keeps Dathral involved in military conflicts during periods of unrest. Usually, this means another call to conquer Altenoise.
The Souveränwächter greatly depends on legitimization from the Votas, Dathral's religious leader, to maintain control over the princes. They may be able to ignore a decree from the Court or the church individually, but none of the princes are foolish enough to disobey both at once. Those who stray too far out of line soon find themselves at the mercy of the Royal Inquisition, a ruthless ecclesial organization dedicated to rooting out heretics and blasphemers. Judgements given by the Inquisition are absolute. Any who dissent find themselves under thorough investigation, and the Inquisition rarely finds suspected heretics to be innocent. Though powerful, the Inquisition is used sparingly to avoid provoking a rebellion.
Inhabitants
What kind of people live in this nation? What kind of jobs do people tend to work? What clothes do they wear?
Do large subcultures exist within this country? How do those subcultures interact with each other?
inhabitants go here
Geography
Climate
Describe the weather patterns of the nation. Do they change with the seasons? How does the climate impact the country's inhabitants?
climate goes here
Ecology
Describe the general environment of the nation. What kind of flora and fauna live here? Draw attention to anything that makes the nation's environment unique.
ecology goes here
Landscape
Describe the region's landscape. Is it flat, or mountainous? How big is it? What natural features can one find there?
landscape goes here
History
Religion
Deities and Philosophies
| Deity | Type | Alignment (allowed) | Domains | Symbol | Favored Weapon | Notes | |
|---|---|---|---|---|---|---|---|
| Examplos | God of Examples | God | TN (Any) | Guidance, Knowledge | A blank sheet of parchment | Club | Examplos is a god that serves as an example to all others. |
Examplos
Describe the deity here. Ideally, a player should be able to create a character who follows this diety from the description written here.
What is this deity like? How does it fit into the greater cosmology of this pantheon? Who are its allies and enemies?
What do its followers believe? Do they dislike certain religions or alignments? How would a devoted follower properly honor this god?
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| Philosophy | Type | Alignment (allowed) | Domains | Symbol | Favored Weapon | Notes | |
|---|---|---|---|---|---|---|---|
| Examplism | Followers of the Example | Philosophy | TN (Any) | Guidance, Knowledge | An ink bottle | Club | Exemplism believes in following examples. |
Examplism
Describe the philosophy here. Ideally, a player should be able to create a character who adheres to this philosophy from the description written here.
What is this philosophy like? What do its followers believe? Do they dislike certain religions or alignments? How would a devoted follower of this philosophy see the world?
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